Video industry

Global Volumetric Video Industry Expected To Hit $3.6 Billion By 2027 –

DUBLIN–(BUSINESS WIRE)–The Volumetric Video Capture Market Research Report (Hardware, Services, and Software), Application, Region (Americas, Asia-Pacific, and Europe, Middle East, and Africa) – Global Forecast to 2027 – Cumulative Impact of COVID-19″ report has been added to from offer.

The global volumetric video market size was estimated at USD 1,695.33 million in 2021 and is projected to reach USD 1,919.12 million in 2022, and is projected to grow at a CAGR of 13.45% to reach 3,615.74 million USD by 2027.

Competitive Strategy Window:

The strategic competitive window analyzes the competitive landscape in terms of markets, applications and geographies to help the vendor define an alignment or match between its capabilities and opportunities for future growth prospects. It describes the optimal or favorable fit for vendors to adopt successive strategies of merger and acquisition, geographic expansion, research and development, and new product introduction strategies to execute further business expansion and growth. during a forecast period.

FPNV positioning matrix:

The FPNV Positioning Matrix evaluates and ranks vendors in the volumetric video market based on business strategy (business growth, industry coverage, financial viability, and channel support) and customer satisfaction. product (value for money, ease of use, product features, and customer support) that helps businesses make better decisions and better understand the competitive landscape.

Market share analysis:

The market share analysis offers the analysis of the vendors considering their contribution to the overall market. It gives the idea of ​​its revenue generation in the overall market compared to other providers in the space. It provides information on the performance of vendors in terms of revenue generation and customer base compared to others. Knowing the market share gives an idea of ​​the size and competitiveness of suppliers for the reference year. It reveals the characteristics of the market in terms of accumulation, fragmentation, dominance and merger.

The report provides information about the following pointers:

1. Market Penetration: Provides comprehensive information about the market offered by major players

2. Market Development: Provides detailed information on lucrative emerging markets and analyzes penetration in mature market segments

3. Market Diversification: Provides detailed information on new product launches, untapped geographies, recent developments and investments

4. Competitive Assessment and Intelligence: Provides a comprehensive assessment of market shares, strategies, products, certification, regulatory approvals, patent landscape, and manufacturing capabilities of key players

5. Product Development and Innovation: Provides smart insights into future technologies, R&D activities, and breakthrough product developments

The report answers questions such as:

1. What is the market size and forecast of the global volumetric video market?

2. What are the inhibiting factors and impact of COVID-19 on the global volumetric video market during the forecast period?

3. What are the products/segments/applications/areas to invest in during the forecast period in the Global Volumetric Video Market?

4. What is the competitive strategic window for opportunities in the Global Volumetric Video Market?

5. What are the technology trends and regulatory frameworks in the global volumetric video market?

6. What is the market share of the major vendors in the global volumetric video market?

7. Which modes and strategic moves are considered suitable for entering the global volumetric video market?

Market dynamics


  • Widespread use of advanced content delivery solutions

  • Increase in demand for 3D/360 content in the entertainment sector

  • The proliferation of content delivery devices is driving demand for 3D content


  • High production cost of volumetric video


  • Application in biomedical surgery and training

  • Commercialization of 5G to provide low latency and high bandwidth for delivering volumetric video content


  • Lack of standardization in 3D content creation

Companies cited

  • 4D View Solutions SAS

  • 8i Ltd.

  • Canon Inc.

  • Facebook, Inc.

  • Fraunhofer HHI

  • Google LLC

  • Holoxica Ltd (Holoxica)

  • intel company

  • IO Industries Inc.

  • LightSpace Technologies, SIA

  • MagicLeap, Inc.

  • Microsoft Corporation

  • OTOY Inc.

  • Raytrix GmbH

  • RealView Imaging Ltd.

  • Samsung Electronics America Inc.

  • Sony Pictures Digital Productions Inc.

  • Stereolabs

  • Coretec Group Inc.

  • Technology Unit

  • VividQ

  • Limited volograms.

  • Voxon Photonics

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